The 2018 Graduate Students’ Association Advising Excellence Award is presented to Dr. Regan Mandryk for her excellent supervisory and mentoring skills as well as her exceptional support for her advisees’ ideas, scholarly work, and financial needs. Read More.
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University of Saskatchewan PhD computer science student Mohammad Sami Uddin has designed a new, faster menu for tablets, smart TVs and computer desktops. He tackled the problem by developing a new multi-touch menu called HandMark-Finger. The interface, which is designed for large touchscreens such as tablets, makes it easier and about […]
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On January 24, the Games Institute hosted uxWaterloo: Designing Interfaces that Compel and Motivate. In the absence of performance or usability benefits, what compels people to interact with technology such as the red dot on our smartphone email app, the number of likes on our latest post, or the “just […]
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Cale Passmore, a SWaGUR PhD student in the University of Saskatchewan Human Computer Interaction Lab, delivered 2 media interviews last week. His research on racial diversity in games and the effect of under representation on gamers of colour garnered the attention of CBC radio and The College Fix. Both interviews […]
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Michael Long, a University of Saskatchewan SWaGUR student, has started a new special interest group for Game Designers in Saskatoon dedicated to fostering game development in Saskatoon. The group meets once a month and is an opportunity for people to bring their game prototypes and get valuable feedback. Video games […]
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The University of Saskatchewan bi-annual Game Jam was once again a huge success. This event is open to the community and we had 58 participants (not including a team of volunteers) that produced 19 games over a 48 hour period. That’s a lot of games and a lot of junk […]
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Game Jam 2017 attracted 58 registered participants who combined to create 18 different games over a 48 hour period last weekend. This bi-annual event held at the University of Saskatchewan provides an opportunity for novice and experienced game developers to learn and show off their game acumen. A tutorial was […]
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Regan Mandryk, professor and researcher of computer science was recently interviewed by CBC Radio’s Saskatoon Morning. In the interview she dispelled myths of social isolation and explained how her research has shown benefits to playing games including improved ability to focus, rich learning environments and the development of social skills. […]
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Game Changers is a travelling exhibition which explores the fascinating innovation which has shaped the video game industry. About 100 people attended the opening reception on February 7th which was sponsored by Saskatoon companies Noodlecake Games and Bartari. Regan Mandryk, Professor and Games researcher at the University of Saskatchewan, joined […]
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Thursday January 20, 2017 Around 200 computer game enthusiasts attended a seminar hosted by the University of Saskatchewan Computer Science Department with Enrique Ventura, Senior Game Designer at Capcom in Vancouver. He spoke about his experience making games for a living, the skills a game designer needs and how to develop those skills to […]
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