Games User Research Summit Presentation about the SWaGUR program

GUR-Summit-2017 SWaGUR

Towards Games User Research The games industry has been expanding exponentially in the past decades. Consequently, it made games more appealing to wider audiences. Early video games were designed for a large mass market. Games in today’s market have started to attract new audiences with different needs and skills. A […]

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Building Games for Mental Health, Wellbeing and Fitness

Game Dev in a Day From February 4 – 5, 2017, aspiring game developers gathered to the University of Waterloo Stratford Campus to learn how to design, develop, and test a digital game. With a unique focus on games for mental health, wellbeing, and fitness, this was an exceptional opportunity […]

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Game Changers – a history of gaming in an interactive exhibit

Game Changers is a travelling exhibition which explores the fascinating innovation which has shaped the video game industry.  About 100 people attended the opening reception on February 7th which was sponsored by Saskatoon companies Noodlecake Games and Bartari. Regan Mandryk, Professor and Games researcher at the University of Saskatchewan, joined […]

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