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Saskatoon Game Designers

Michael Long, a University of Saskatchewan SWaGUR student, has started a new special interest group for Game Designers in Saskatoon dedicated to fostering game development in Saskatoon.  The group meets once a month  and is an opportunity for people to bring their game prototypes and get valuable feedback.  Video games or board games at any […]

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International exchange project with Cyprus Interaction Lab

An Exchange with Europe’s Cyprus Interaction Lab Earlier this summer, SWaGUR professor Lennart Nacke visited the Cyprus Interaction Lab visited from the Cyprus University of Technology on an Erasmus exchange for teaching and training of students there and to set up a collaboration with the group to integrate the local training efforts with the SWaGUR […]

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“Game with US” Game Jam 2017 a Great Success

Game Jam 2017 attracted 58 registered participants who combined to create 18 different games over a 48 hour period last weekend.   This bi-annual event held at the University of Saskatchewan provides an opportunity for novice and experienced game developers to learn and show off their game acumen. A tutorial was offered Thursday May 18th and […]

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Introducing: The Games Institute at the University of Waterloo

About the Games Institute The Games Institute (GI) conducts research into the past, present, and future of games. Based at the University of Waterloo, the researchers span the breadth of academic disciplines from the humanities and social sciences, through engineering and computer science. With the goal of understanding the compelling user engagement that games deliver […]

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Games User Research Summit Presentation about the SWaGUR program

GUR-Summit-2017 SWaGUR

Towards Games User Research The games industry has been expanding exponentially in the past decades. Consequently, it made games more appealing to wider audiences. Early video games were designed for a large mass market. Games in today’s market have started to attract new audiences with different needs and skills. A significant proportion of research in […]

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Building Games for Mental Health, Wellbeing and Fitness

Game Dev in a Day From February 4 – 5, 2017, aspiring game developers gathered to the University of Waterloo Stratford Campus to learn how to design, develop, and test a digital game. With a unique focus on games for mental health, wellbeing, and fitness, this was an exceptional opportunity to explore an emerging digital […]

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Game Changers – a history of gaming in an interactive exhibit

Game Changers is a travelling exhibition which explores the fascinating innovation which has shaped the video game industry.  About 100 people attended the opening reception on February 7th which was sponsored by Saskatoon companies Noodlecake Games and Bartari. Regan Mandryk, Professor and Games researcher at the University of Saskatchewan, joined a panel of games enthusiasts and […]

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Making Games for a Living: How to score a job in the Games industry

Thursday January 20, 2017 Around 200 computer game enthusiasts attended a seminar hosted by the University of Saskatchewan Computer Science Department with Enrique Ventura, Senior Game Designer at Capcom in Vancouver.  He spoke about his experience making games for a living, the skills a game designer needs and how to develop those skills to meet the demands of the […]

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